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	<title>Kommentare fuer actionscript microcosmos</title>
	<link>http://prinzipiell.com</link>
	<description>bloggen aus prinzip</description>
	<pubDate>Wed, 20 Aug 2008 11:46:27 +0000</pubDate>
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		<title>Kommentar zu Fluffy. von frank reitberger</title>
		<link>http://prinzipiell.com/2008/07/18/fluffy/#comment-986</link>
		<author>frank reitberger</author>
		<pubDate>Sat, 19 Jul 2008 15:32:39 +0000</pubDate>
		<guid>http://prinzipiell.com/2008/07/18/fluffy/#comment-986</guid>
		<description>nice to hear.

to put it simple, both effects are using perlinNoise wich then is covered by a convolution filter (that´s the core everything else is based on).

the second experiment then draws the marble into a bitmapData. After that, the bitmapData is upscaled (around the factor 1.025), drawn once again, and then downscaled to 100% (factor 1). This step, repeated again and again, is emerging the haze.

hope that helps to get you on the right scent. ;)


Cheers
frank</description>
		<content:encoded><![CDATA[<p>nice to hear.</p>
<p>to put it simple, both effects are using perlinNoise wich then is covered by a convolution filter (that´s the core everything else is based on).</p>
<p>the second experiment then draws the marble into a bitmapData. After that, the bitmapData is upscaled (around the factor 1.025), drawn once again, and then downscaled to 100% (factor 1). This step, repeated again and again, is emerging the haze.</p>
<p>hope that helps to get you on the right scent. <img src='http://prinzipiell.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Cheers<br />
frank</p>
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		<title>Kommentar zu Fluffy. von nicoptere</title>
		<link>http://prinzipiell.com/2008/07/18/fluffy/#comment-985</link>
		<author>nicoptere</author>
		<pubDate>Fri, 18 Jul 2008 22:41:56 +0000</pubDate>
		<guid>http://prinzipiell.com/2008/07/18/fluffy/#comment-985</guid>
		<description>hi, 
very smooth indeed, congratulations !
+ congrats for all your exepriments ;)

there's a 'split' occurring between the higher and lower parts of the screen when testing the second animation. could you tell us more about how you proceed?</description>
		<content:encoded><![CDATA[<p>hi,<br />
very smooth indeed, congratulations !<br />
+ congrats for all your exepriments <img src='http://prinzipiell.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>there&#8217;s a &#8217;split&#8217; occurring between the higher and lower parts of the screen when testing the second animation. could you tell us more about how you proceed?</p>
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		<title>Kommentar zu Lumen. von Dominic</title>
		<link>http://prinzipiell.com/2008/06/16/lumen/#comment-973</link>
		<author>Dominic</author>
		<pubDate>Thu, 19 Jun 2008 09:13:20 +0000</pubDate>
		<guid>http://prinzipiell.com/2008/06/16/lumen/#comment-973</guid>
		<description>very nice effect, and runs smoothly too.
are you using perlin noise to get the data for the luminous trails ?</description>
		<content:encoded><![CDATA[<p>very nice effect, and runs smoothly too.<br />
are you using perlin noise to get the data for the luminous trails ?</p>
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		<title>Kommentar zu Fisheye. von Dominic</title>
		<link>http://prinzipiell.com/2008/06/06/fisheye/#comment-964</link>
		<author>Dominic</author>
		<pubDate>Mon, 09 Jun 2008 20:04:50 +0000</pubDate>
		<guid>http://prinzipiell.com/2008/06/06/fisheye/#comment-964</guid>
		<description>pretty interesing piece of code
I need to start experimenting with astro!</description>
		<content:encoded><![CDATA[<p>pretty interesing piece of code<br />
I need to start experimenting with astro!</p>
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		<title>Kommentar zu Spooky. von Vini</title>
		<link>http://prinzipiell.com/2008/05/07/spooky/#comment-952</link>
		<author>Vini</author>
		<pubDate>Tue, 27 May 2008 19:44:08 +0000</pubDate>
		<guid>http://prinzipiell.com/2008/05/07/spooky/#comment-952</guid>
		<description>Really cool man, Never got the time to hands on Away 3d, Indeed its cool</description>
		<content:encoded><![CDATA[<p>Really cool man, Never got the time to hands on Away 3d, Indeed its cool</p>
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		<title>Kommentar zu Liquids. von frank reitberger</title>
		<link>http://prinzipiell.com/2008/04/17/liquids/#comment-883</link>
		<author>frank reitberger</author>
		<pubDate>Fri, 18 Apr 2008 07:42:47 +0000</pubDate>
		<guid>http://prinzipiell.com/2008/04/17/liquids/#comment-883</guid>
		<description>thx lee. ;)</description>
		<content:encoded><![CDATA[<p>thx lee. <img src='http://prinzipiell.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
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		<title>Kommentar zu Liquids. von Lee Felarca</title>
		<link>http://prinzipiell.com/2008/04/17/liquids/#comment-839</link>
		<author>Lee Felarca</author>
		<pubDate>Thu, 17 Apr 2008 16:44:04 +0000</pubDate>
		<guid>http://prinzipiell.com/2008/04/17/liquids/#comment-839</guid>
		<description>That's too cool. Thanks, man.

Lee</description>
		<content:encoded><![CDATA[<p>That&#8217;s too cool. Thanks, man.</p>
<p>Lee</p>
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		<title>Kommentar zu Bubbles. von frank reitberger</title>
		<link>http://prinzipiell.com/2008/03/19/bubbles/#comment-497</link>
		<author>frank reitberger</author>
		<pubDate>Sat, 05 Apr 2008 09:47:21 +0000</pubDate>
		<guid>http://prinzipiell.com/2008/03/19/bubbles/#comment-497</guid>
		<description>thx petri. 

playing with filters and blend-mode´s is just a relaxing diversion from my daily work. 

It seems to be a little bit onesided last time ´cause of just experimenting with blobs, plasma and bubbles. But I definitely 
like those chewing.colored results. 

Looking on your nice as3-snippets leads me to think ´bout playing with aqua-fluid like aggregations in the near future. ;)</description>
		<content:encoded><![CDATA[<p>thx petri. </p>
<p>playing with filters and blend-mode´s is just a relaxing diversion from my daily work. </p>
<p>It seems to be a little bit onesided last time ´cause of just experimenting with blobs, plasma and bubbles. But I definitely<br />
like those chewing.colored results. </p>
<p>Looking on your nice as3-snippets leads me to think ´bout playing with aqua-fluid like aggregations in the near future. <img src='http://prinzipiell.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
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		<title>Kommentar zu Bubbles. von Pixelero</title>
		<link>http://prinzipiell.com/2008/03/19/bubbles/#comment-496</link>
		<author>Pixelero</author>
		<pubDate>Fri, 04 Apr 2008 09:48:44 +0000</pubDate>
		<guid>http://prinzipiell.com/2008/03/19/bubbles/#comment-496</guid>
		<description>Nice experiment, we seem to have similar 'interests' !
http://pixelero.wordpress.com/2008/03/11/simple-3d-effect-by-using-blendmodelighten/</description>
		<content:encoded><![CDATA[<p>Nice experiment, we seem to have similar &#8216;interests&#8217; !<br />
<a href="http://pixelero.wordpress.com/2008/03/11/simple-3d-effect-by-using-blendmodelighten/" rel="nofollow">http://pixelero.wordpress.com/2008/03/11/simple-3d-effect-by-using-blendmodelighten/</a></p>
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		<title>Kommentar zu Slime balls. von frank reitberger</title>
		<link>http://prinzipiell.com/2008/01/24/slime-balls/#comment-445</link>
		<author>frank reitberger</author>
		<pubDate>Fri, 01 Feb 2008 14:12:40 +0000</pubDate>
		<guid>http://prinzipiell.com/2008/01/24/slime-balls/#comment-445</guid>
		<description>Thx Lee,

I´m working on a modification in that moment so I can generate my slime-balls over larger bitmaps... there should be an update next week. ;)

_frank</description>
		<content:encoded><![CDATA[<p>Thx Lee,</p>
<p>I´m working on a modification in that moment so I can generate my slime-balls over larger bitmaps&#8230; there should be an update next week. <img src='http://prinzipiell.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>_frank</p>
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