Sie befinden sich in den Archiven der Kategorie Flash.
- Actionscript2 (4)
- Actionscript3 (53)
- Astro (3)
- Flash (17)
- Pixel Bender (4)
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Archiv der Kategorie Flash
Visual adrenaline.
14.8.2008 von frank reitberger.
A few weeks ago I interviewed Rebekka Gudleifsdottir for “Create or die“, and this time you can read the article in English too. Her intense photographs and self-portraits class among my all time favorites.
As I first stumbled upon her photos on Flickr, I was unaware that Rebekka is already well known for her projects.
Rebekka really has lots of agreeable attitudes, has a straight-line and bracing work ethic and it seems that she´s constantly working on new ideas and projects.
Curious? Here you go.
Geschrieben in Flash | Keine Kommentare »
Recently at anyMotion.
11.8.2008 von frank reitberger.
Last weekend we arranged a little WII Mario Kart tournament at anyMOTION (the agency I work for). Kinda barmy, even though you can do lot´s of better things in the summer, but it was great fun anyway! (If you don´t take it to seriously)
You can get some unforgettable impressions here.
Geschrieben in Flash | Keine Kommentare »
Fluffy.
18.7.2008 von frank reitberger.
Finally I got some time for a few more studies with computed compounds. Thereby I focussed on creating kind of fluffy patterns.
So “fluffyPerlin” was my first attempt, trying to compile a pattern that is running smoothly performant by having a constant framerate greater than 29FPS (400×400 pixel swf-size).
In my second attempt I took that pattern and used it smaller sized as filling (the result looks a bit like a spacey marble). Based on that a versicoloured haze is formed.
Although “marbleWhisk” has quite a lot more bitmap manipulations as it´s ancestor, it runs by having a framerate > 20FPS constantly (400×400 sized swf) on my PC.
So that´s it for now, even if many more results are conceivable with that approach.
Geschrieben in Flash, Actionscript3 | 2 Kommentare »
Interviewed Quasimondo.
15.7.2008 von frank reitberger.
A couple of weeks ago, I interviewed Mario Klingemann for “create or die“. Now, finally it´s online, and I think it turns out to be a quiet interesting lecture.
I´m sorry to say that the article is written in German, so if that´s not an issue - here you go.
Geschrieben in Pixel Bender, Flash | Keine Kommentare »
On leave.
26.6.2008 von frank reitberger.
To put it in a nutshell, I´m on vacation for the next 20 days now to calm down my demons a bit, so don´t expect anything new here inside this time interval.
See you.
Geschrieben in Flash | 1 Kommentar »
Lumen.
16.6.2008 von frank reitberger.
A while ago I started coding this snippet playing with luminous flux and stayed on patching several functions or adding filters. For now, I decided to stop that process for the moment and just release the current result as it is.
Lumen bundles trails and arranges their luminous intensity. As I said before, there are many sections in the script that are waiting to be optimized, so don´t pick it to pieces too much, and let me warn you, because this release is not optimized to be processor friendly at all.
Geschrieben in Flash, Actionscript3 | 2 Kommentare »
Fisheye.
6.6.2008 von frank reitberger.
And another Pixel Bender/-Astro snippet yet… called “Fisheye“. This tiny bit of code generates a little fisheye-filter.

Launch. || Sources. (flash player 10 needed!)
“Oh man…”, look what this filter is doing to my face (much prettier than before *Uh?*)
Enjoy.
Geschrieben in Pixel Bender, Astro, Flash | 2 Kommentare »
FFK08 - a look back.
6.6.2008 von frank reitberger.
I´ve authored a little article for createordie.de wich resumes this year´s flashforum-conference in cologne (from my point of view). For all those, who aren´t german natives speakers, this article is insignificant, ´cause the whole paper is written in german language.
Anyhow, if you want to get some impressions of the hobnox audiotool- party, wich has taken part one evening there, or just catch Andre Michelle and Joa Ebert DJ´ing, you might have a look on this flickr photostream (don´t expect dancing programmers).
Geschrieben in Flash | Keine Kommentare »
Slicer.
4.6.2008 von frank reitberger.
As you know from my recent blog entry, I´m giving Pixel Bender a burst. For now, I´m totally excited developing kernels to use with flash, even if I miss well known features like Math.randoms or for/-while loops in Pixel Bender´s scripting language.

Launch. || Sources. (flash player 10 needed!)
So here´s my second result called “slicer“. This Filter slices an image into quadrants, and can be manipulated with Flash by several parameters that affect for instance the grid-sice.
Geschrieben in Pixel Bender, Astro, Flash | 1 Kommentar »
Smudge.
30.5.2008 von frank reitberger.
As everyone may have noticed, the beta release of Flash Player 10 ( codename: Astro), is out now. One of the new features I´ve expected mostly, is the ability to write your own shaders in Pixel Bender and bind ´em in flash (as .pbj-File). Afterwards you can access your shader with actionscript and use it as filter in flash (for example).

Launch (flash player 10 needed!)
“Smudge” is my first attempt to write a shader with Pixel Bender. It´s a simple pattern smoother that iterates over an image and bends every pixel thereby. After all flash delivers a parameter back into the shader on every frame, so we get a little animated smoothed smudge pattern.
But the coolest thing is the framerate, the filter runs in flash by having 21-22 FPS constantly, and that´s not natural if you deal with 400 x 400 pixel dimensioned images (like in this example).
Finally launch smudge pattern or just have a look at the sources.
Cheers.
Geschrieben in Pixel Bender, Astro, Flash | Keine Kommentare »







