Archive für Juli 2008

Fluffy.

Finally I got some time for a few more studies with computed compounds. Thereby I focussed on creating kind of fluffy patterns.

fluffy perlin
Launch
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So “fluffyPerlin” was my first attempt, trying to compile a pattern that is running smoothly performant by having a constant framerate greater than 29FPS (400×400 pixel swf-size).

In my second attempt I took that pattern and used it smaller sized as filling (the result looks a bit like a spacey marble). Based on that a versicoloured haze is formed.

marble whisk
Launch
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Although “marbleWhisk” has quite a lot more bitmap manipulations as it´s ancestor, it runs by having a framerate > 20FPS constantly (400×400 sized swf) on my PC.

So that´s it for now, even if many more results are conceivable with that approach.

Interviewed Quasimondo.

A couple of weeks ago, I interviewed Mario Klingemann for “create or die“. Now, finally it´s online, and I think it turns out to be a quiet interesting lecture.

cod mario klingemann interview

I´m sorry to say that the article is written in German, so if that´s not an issue - here you go.

Sylt.

I´m back from vacation… back from Sylt and even if it was very relaxing, it seems that there will be a few major private changes for me in the near future (I will refer on that later on).

sylt

For now, you can receive an impression of the island Sylt if you want, by watching this photostream I´ve taken there.

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