Archive für Juni 2008

On leave.

To put it in a nutshell, I´m on vacation for the next 20 days now to calm down my demons a bit, so don´t expect anything new here inside this time interval.

See you.

3d blobs.

3d blobs is a quick dump from a recent project I´m working on, just to test the performance (fps). Once again I´m using away3d as substructure and putting some of my snippets over it.

3d blobs

Launch.

So for now, I´m up to  ~54fps by rendering 50 blobs at the same time within a dimension of 800×600 pixels.

Still enhacing…

Lumen.

A while ago I started coding this snippet playing with luminous flux and stayed on patching several functions or adding filters. For now, I decided to stop that process for the moment and just release the current result as it is.


Launch

Lumen bundles trails and arranges their luminous intensity. As I said before, there are many sections in the script that are waiting to be optimized, so don´t pick it to pieces too much, and let me warn you, because this release is not optimized to be processor friendly at all.

Fisheye.

And another Pixel Bender/-Astro snippet yet… called “Fisheye“. This tiny bit of code generates a little fisheye-filter.


Launch. || Sources. (flash player 10 needed!)

“Oh man…”, look what this filter is doing to my face (much prettier than before *Uh?*)

Enjoy.

FFK08 - a look back.

I´ve authored a little article for createordie.de wich resumes this year´s flashforum-conference in cologne (from my point of view). For all those, who aren´t german natives speakers, this article is insignificant, ´cause the whole paper is written in german language.

Anyhow, if you want to get some impressions of the hobnox audiotool- party, wich has taken part one evening there, or just catch Andre Michelle and Joa Ebert DJ´ing, you might have a look on this flickr photostream (don´t expect dancing programmers).

Slicer.

As you know from my recent blog entry, I´m giving Pixel Bender a burst. For now, I´m totally excited developing kernels to use with flash, even if I miss well known features like Math.randoms or for/-while loops in Pixel Bender´s scripting language.

slicer
Launch. || Sources. (flash player 10 needed!)

So here´s my second result called “slicer“. This Filter slices an image into quadrants, and can be manipulated with Flash by several parameters that affect for instance the grid-sice.

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